This will be especially useful for dodging and gaining height during the fight. You should notice that either side of the arena, the walls are bare, meaning they can be climbed. The handy-looking ledge here won’t be around for long, so don’t bother with it. She’ll initially plunge you downwards, and you’ll fall into the arena properly. ORI AND THE WILL OF THE WISPS- Mora Boss FightOnce you’ve worked your way through Mouldwood Depths, your reward is a fight against a massive spider, Mora. With the aggressive movement of the Horn Beetle, the player can easily get cornered there and die pretty quickly, so keep distance. The final watch out is that either side of the arena is packed full of thorns which will damage constantly. Hitting him from the front won’t do any damage. The openings are there, but will likely be over too quickly to react the first time. ORI AND THE WILL OF THE WISPS- Horn Beetle Boss FightThe Horn Beetle will be very aggressive, almost relentlessly so, which can easily catch you off guard. A little further on and Howl pounces through the screen, roaring. Howl can be spotted in the background as you approach the Spirit Gate after finishing the quest with Tokk. Here both combat and platforming skills will be put to the test. ORI AND THE WILL OF THE WISPS- Howl Boss FightHowl is the first boss in Ori and the Will of the Wisps and forms part of the tutorial section of the game.
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